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This web site is dedicated to the women and men who operate the world's 200+ legal state operated lotteries. We have spent a career researching, writing and reporting on the global lottery industry.

There is little information that the average lottery player would find of value. The statistics we collect are by and large countable numbers audited by professionals collected and published by us. We primarily track information on lottery sales, prizes and net profit to government, advertising budgets and game design--both for TLF Publications' annual books (such as La Fleur's World Lottery Almanac) and our monthly magazine (La Fleur's Magazine).

Tuesday
Jun262012

NeoGames becomes WLA Associate Member

June 25, 2012 (Malta)– NeoGames, the global leaders of interactive scratch cards and lottery games has been accepted by the WLA Executive Committeeas an Associate Member of the World Lottery Association. NeoGames, which during the past few years has successfully launched its products with several lotteries worldwide, among them Sisal S.p.A. of Italy and LoteriaNacional of Mexico,  was strongly recommended to the WLA Executive Committee by its customers based on its professionalism both in technology and business understanding of the lotteries interactive challenges. 

“We are proud and honored to become a part of the WLA family. For NeoGames it has always been important to become a part of a select quality group of approved vendors to the WLA members, as part of our strategy to assist lotteries globally in their challenging efforts to offer their products and services over the internet and mobile channels",  said NeoGames Managing Director Shay Bar-Joseph.  “Our market proven games portfolio, together with the vast knowledge gained during years of working withsoft gaming players,enables us to play a significant role in the fast growing interactive lottery market ."

Friday
Jun222012

Gaming Laboratories International (GLI) Named “Registered Independent Testing Laboratory” by Nevada Gaming Control Board

LAS VEGAS (June 21, 2012) – Gaming Laboratories International (GLI), the world’s leading private gaming testing laboratory and technical consultancy, has been named a “Registered Independent Testing Laboratory” by the State of Nevada Gaming Control Board (NGCB).
 
GLI’s designation is part of the privatization reforms initiated by Nevada Governor Brian Sandoval, the Nevada Legislature and NGCB pursuant to the passage of Assembly Bill 279 during the 2011 legislative session.  It has resulted in a significant expansion of GLI’s Nevada staff, enhancements to GLI’s 80,000 square foot Las Vegas laboratory, and the acquisition of new equipment and technology.
 
GLI President/CEO James Maida said, “We are very grateful to have been named a Registered Independent Testing Laboratory in the State of Nevada. For decades, Nevada has maintained an incredibly high standard for testing and regulation that has been the model for jurisdictions worldwide. We are honored with the trust that Chairman Lipparelli and Technology Division Chief Barbee have placed in GLI with this distinction.”
 
“We stand absolutely ready for the task at hand, in terms of capacity, ability and integrity. Our goal is to keep testing costs where they were while striving to increase value to customers and to maintain or improve upon the current testing times,” Maida continued.  “Our overall objective is to make sure the tests are done with unparalleled quality, accuracy, speed and independence for the Nevada Gaming Control Board.”
 
The move to the new testing arrangement was announced on May 2, 2012, in a notice to licensees from Gaming Control Board Chairman Mark Lipparelli. In the notice, Lipparelli stated that as of July 1, 2012, the State Gaming Control Board Technology Division will no longer perform the pre-approval of gambling games, gaming devices, associated equipment, cashless wagering systems, mobile gaming systems, and interactive gaming systems.
 
Now the pre-approval for all of these devices has moved over to private, independent test labs, such as GLI and as of July 1, all manufacturers of these types of equipment must submit their products to an independent test lab.
 
The Nevada Gaming Commission and State Gaming Control Board will remain the final approval authority, maintaining strict oversight responsibilities for GLI as a Registered Independent Testing Laboratory, and will continue to initiate rulings on all policy issues relating to technology as well as develop approval criteria for new and emerging technology.
 
“This is a significant change, and we are ready and available to help suppliers and operators understand how they can benefit from NGCB’s carefully crafted policy that is designed to promote the efficient consideration of new technology. GLI has been preparing for this since the passage of AB 279 and is fully ready to help them through this transition process,” Maida said.
 
GLI’s plan for Nevada testing includes an increase in its staff in its Las Vegas lab by more than 30 percent since February. These employees have been trained and will be augmented as GLI continues the hiring process. The expansion is part of a global initiative wherein GLI will add 100 employees worldwide by September.
 
In addition, GLI has completed a major upgrade of it Las Vegas facility, which is more than 10 times larger than any other laboratory in Nevada.  It has also enhanced its equipment and communications capabilities to provide even greater connectivity to its 19 other laboratory locations worldwide.  This upgrade fulfills the economic development goals of AB 279.
 
The additional staff will push GLI’s global employee count to 750 working in the company’s 20 lab locations. The increase will give GLI at least four times the capacity and ability of any other lab.
Friday
Jun222012

Gaming Laboratories International (GLI) Approved as Certified Test Lab in Maryland 

LAKEWOOD, N.J. (June 21, 2012) – Gaming Laboratories International (GLI), the world’s leading private gaming testing laboratory and technical consultancy, has been approved as a certified test lab in the State of Maryland.
 
Previously GLI has been contracted by the State of Maryland to test the state’s central lottery system that monitors all VLT games, in addition to other lottery game testing. GLI has issued 6,077 certifications in Maryland since 1995.
 
The new certification requirement came about with a recent policy addition in Maryland requiring formal Commission approval of testing labs. The approval of GLI as a test lab by the Maryland Lottery means GLI will be able to continue to perform its high quality testing for the jurisdiction.
 
GLI is the only laboratory that has tested lottery central monitoring systems for VLTs in the United States, and Maryland will make the 18th such Lottery VLT system the company has tested in the U.S.
 
“We are thrilled to have attained approval by the Maryland Lottery to test the range of complex systems and equipment for land-based and iGaming components that comprise the gaming landscape in Maryland. We have been honored to have worked closely with the talented and experienced technical staff of the Maryland Lottery, who were primarily responsible for the seamless opening of the three VLT facilities currently operating in Maryland,” said GLI President and CEO James Maida.
 
GLI delivers the highest quality testing in the gaming industry. With nearly 750 employees working in 20 labs on six continents, GLI has at least four times more capacity and ability than any gaming test lab on the planet.
Friday
Jun222012

INTRALOT Announces Forward Start Facility Agreement

INTRALOT announces that, through its wholly owned subsidiary in the UK, INTRALOT Finance UK plc, has concluded a Forward Start Facility Agreement for EUR 300 million (the "Facility"). The new Facility, which exceeded the initial target of EUR 250 million, will mature in December 2014. 

Citibank, N.A., London Branch, Emporiki Bank Of Greece (subsidiary of Credit Agricole), S.A. and HSBC Bank plc, acted as Coordinators and Mandated Lead Arrangers.
The proceeds of this Facility will be used for refinancing INTRALOT Finance’s UK plc existing Revolving Credit Facility maturing in December 2012 and thereafter, for general corporate purposes, investments and capital expenditure. 
Mr. Ioannis Pantoleon, Chief Financial Officer of INTRALOT, stated: “The successful completion of the Facility in such a difficult economic environment was the result of INTRALOT’s financial soundness and international diversification. The Facility will provide us with the necessary liquidity in order to support our international presence and pursue new business opportunities that arise globally”.
Friday
Jun222012

Gaming Laboratories International (GLI) Expands U.S. Development Staff Again 

 

LAS VEGAS (June 20, 2012) – Gaming Laboratories International (GLI), the world’s leading technical consulting and independent certification laboratory, has again expanded its professional development team. Earlier this year, GLI added four development team members, and now the company is welcoming Amanda Hawkins and Cindy Nguyen to the growing team.
 
Both Hawkins and Nguyen are based in GLI’s Las Vegas lab. Hawkins works primarily with clients in Nevada, and Nguyen works primarily with clients in the Western states.
 
“We are excited to welcome Amanda and Cindy to our team of professionals as a part of our aggressive expansion of personnel in Nevada,” said GLI General Counsel and Senior Director of Government Relations and Development Kevin Mullally. “Amanda’s extensive experience in the Las Vegas and Reno communities will augment GLI’s ability to serve its Nevada-based manufacturers, operators and technology providers as well as the Nevada Gaming Control Board. She will also assist in GLI’s increasing involvement in Nevada’s community affairs. Cindy adds to our tribal gaming development team by bringing her many years of tribal gaming regulatory experience, particularly in the areas of audit and technology oversight. We are confident Cindy will add tremendous value to the services GLI provides to its tribal gaming clients.”
 
In her previous roles in advertising, Hawkins has worked with many companies in the gaming industry including such high-profile names as IGT and Mandalay Bay. Most recently, she served as Assistant Director of Advancement for a nationally recognized private high school in Las Vegas, where she became well known for her community relations and organizational skills. Hawkins is a Las Vegas native and holds a B.A. in Journalism from the University of Nevada-Reno.
 
Nguyen brings more than 10 years in tribal regulatory experience to GLI. She has served as Surveillance Agent and as Auditor Technician for the San Manuel Gaming Commission, where she conducted gaming machine audits, annual gaming machine testing, new game conversions, investigated patron disputes, onsite jackpot verifications and helped develop strong internal control procedures. Nguyen holds numerous technical certifications from various gaming equipment manufacturers.

 

Friday
Jun152012

GTECH Printing Corporation Selected By Santa Casa Da Misericordia De Lisboa (SCML) as a Provider of Instant Ticket Printing Services Following Competitive Procurement

 

LAKELAND, FLORIDA and PROVIDENCE, RHODE ISLAND – June 15, 2012 – GTECH Corporation announced that its subsidiary, GTECH Printing Corporation (GPC), has signed  a two year instant-ticket printing contract with Santa Casa da Misericórdia de Lisboa, Portugal (SCML), following a competitive procurement.   GPC will provide SCML with 30% of Portugal's instant-ticket market share and will introduce Secure Shield™, GPC’s secure validation algorithm for use with hidden barcodes. SCML is one of Europe's top-performing lotteries with respect to instant-ticket sales growth. GPC has been providing instant-ticket printing services in Portugal since 2010.

 
“GTECH Printing Corporation has focused on exceeding SCML’s expectations in terms of the quality of products and services that we have provided, and we are grateful of their decision to continue working with GPC as their secondary instant-ticket supplier,” said Alan Eland, GPC President and GTECH North America Senior Vice President & Chief Operating Officer. "SCML has recently experienced significant growth, more than doubling instant-ticket sales since ¬¬¬-2010. We are committed to supporting SCML in sustaining that growth over the next two years, and beyond.”
 
GPC's parent company, GTECH Corporation, has provided SCML with online lottery products and services since 2001.  By having the reliability and security of the GTECH technology along with GPC’s expertise in the instant-ticket business, SCML will benefit from this collective knowledge and ability enabling them to deliver more value to players across multiple product lines.
XX

 

Thursday
Jun142012

JCM Global Installs 10,150 iVIZION® Units and 3,750 PayCheck 4® Printer Units in Just 30 Days, 

 

LAS VEGAS (June 14, 2012) – JCM Global, the world’s leading automatic transactions solutions provider to the gaming industry, is on an unprecedented winning streak, exclusively installing 10,150 units of its award-winning iVIZION® bill validator and 3,750 units of its award-winning PayCheck 4® thermal printer in casinos across the country in just 30 days.
 
The 30-day period was part of the most successful quarter in the company’s history.
 
JCM installed 2,100 iVIZION bill validators at Horseshoe Casino Cleveland; 1,800 iVIZION units at Scioto Downs; 2,000 iVIZION units at Hollywood Casino Toledo; 3,700 iVIZION units and 3,200 PayCheck 4 thermal printers at Maryland Live! Casino; and 550 iVIZION bill validators and 550 Paycheck 4 printers at Oxford Casino. All of the installations took place in less than a 30-day time frame.
 
“We are absolutely thrilled with the new relationships we have developed with operators across the country and around the world. To have achieved this level of success is remarkable, and speaks to the strength of our products and our total commitment to customer service,” said JCM Global Vice President of Global Sales Mark Henderson.
 
“Operators everywhere are seeing how iVIZION and PayCheck 4 can transform their business. And with their open-ended architecture and future-proof technology, iVIZION and PayCheck will build on their foundation and keep operators seeing green for years to come,” he added.
 
The iVIZION bill validator is the better, faster, smarter solution for the gaming industry. iVIZION’s Contact Image Sensor (CIS) Technology captures the full image of a note or ticket, and its 99%+ acceptance rate is unrivaled.
 
PayCheck 4 is the fastest printer in the industry, printing and presenting a complete ticket twice as fast as competitive printers; has the most standard memory of any type printer; and is the longest-lasting printer in the industry, with a print head that lasts twice as long as any competitive product.

 

Wednesday
Jun132012

Kambi signs contract with Egasa Group

Kambi Sports Solutions, Unibet’s B2B provider of sports betting services, has signed a contract with Egasa Group, Spain's third largest Gaming Group, to deliver a complete sports betting service. Egasa is the second Spanish full sportsbook operator Kambi has signed recently.
The service includes odds compilation, risk management, customer profiling and a technical platform. The contract is initially for two years and gives Kambi exclusivity to develop Egasa’s sports offer online and on mobile in Spain and other Spanish speaking countries in Latin America. The launch is expected after the Spanish re-regulated market opens.
Egasa, which has more than 30 years of experience in the gaming industry, is the third largest gaming group in Spain and has a leading position in Spain where it operates 76 gaming establishments and more than 7.500 points of sale.
Egasa also operates Casino venues in Croatia, Chile, and Colombia and will start operations in Mexico and Peru before the end of 2012.
“I have followed Kambi and their competitors for several years and I am confident that we have signed an agreement with the best B2B Sportsbook supplier you can find on the market. With the ambitions Kambi and Egasa have, we will be one of the leaders across all channels in the Spanish betting market”, says Carlos Lopez, General Director for Egasa, “We are happy to welcome Egasa as client. Egasa has high ambitions for their gaming business and we are proud to be a part of those ambitions.” says Kristian Nylén, CEO Kambi.
Wednesday
Jun132012

Scientific Games to Support Pennsylvania's PMA Process

NEW YORK, June 12, 2012 -- Scientific Games Corporation (Nasdaq: SGMS) announced today that it has agreed to assist the Commonwealth of Pennsylvania ("the Commonwealth") in its potential procurement of a private management agreement ("PMA") for the management of the Pennsylvania Lottery ("the Lottery").  Scientific Games has been the Lottery's exclusive supplier of instant ticket games and lottery systems and other services since 1997 and 1977, respectively.  In support of the potential procurement for the PMA, Scientific Games will assist the Commonwealth in the due diligence phase of exploration.  Should the Commonwealth execute a PMA, Scientific Games will continue in its current role as the exclusive supplier for the remainder of the existing agreements, including all contract extension options, ending in August 2017 and December 2018, respectively.  Due to its role in this process, Scientific Games has not responded to the April 2, 2012 Request for Qualifications and will not bid on a private management agreement for the Lottery. 
  
"Scientific Games is a valuable partner in our Lottery operations, and their industry expertise has helped the Pennsylvania Lottery establish itself as an industry leader," said Pennsylvania Lottery Executive Director Todd Rucci.  "We're fortunate to be able to benefit from their industry insight and assistance in analyzing and optimizing a private management agreement that will preserve and expand upon the Lottery's security, integrity and success."
  
"We are extremely supportive of the Commonwealth's innovative approach toward exploration of a private management agreement," stated Lorne Weil, Chairman and Chief Executive Officer of Scientific Games.  "Having been a trusted partner of the Commonwealth for a long time, we look forward to helping Pennsylvania achieve its long-term growth goals for the Lottery."
  
In fiscal year 2011, the Pennsylvania Lottery had sales of more than $3.2 billion; contributions to programs for older Pennsylvanians totaled more than $960 million.
Wednesday
Jun132012

Scientific Games Participates in the Successful Opening of Oxford Casino in Maine  

ALPHARETTA, GA – June 12, 2012 – Scientific Games Corporation (Nasdaq: SGMS) today announced its participation in the successful opening of the Oxford Casino in Maine.  When Maine’s second casino opened its doors to the public on June 5th, Scientific Games’ AEGIS-Video™ Central Communication System enabled the gaming machines to go online seamlessly in coordination with the grand opening countdown.  The gaming floor was opened and began 24-hour operations with no disruption to service. 
 
In December 2011, Scientific Games signed a five-year video gaming central system extension agreement with the Maine Gambling Control Board.  Under the terms of the contract, Scientific Games agreed to provide real-time communication and control between every licensed video gaming terminal in the state of Maine, including the new Oxford Casino, as well as day-to-day management of the operation of the central system and service throughout the state.  Scientific Games has an operational center in Gardiner, Maine that operates 24 hours a day, 7 days a week, 365 days a year for the Lottery and the Gambling Control Board.
 
“Scientific Games has been our vendor since the first slot facility opened in the state in 2005 and we have been pleased with their reliability, support and service over the years,” stated Patrick Fleming, Executive Director of the Maine Gambling Control Board.  “Once again, Scientific Games delivered.  The facility and central monitoring and control system were ready ahead of schedule and their implementation was seamless - as soon as the countdown for opening reached zero, everyone began playing.”
 
“We are very pleased to be a part of this special day at the Oxford Casino,” said Brennen Lawrence, Vice President of Video Gaming for Scientific Games. “We have been a partner to the Maine Gambling Control Board since the very beginning with the opening of the temporary facility in Bangor, so it was gratifying to see how successful the Oxford Casino opening was.  Between the Hollywood Casino in Bangor and now the Oxford Casino, we believe the State is well positioned to benefit.”

ALPHARETTA, GA – June 12, 2012 – Scientific Games Corporation (Nasdaq: SGMS) today announced its participation in the successful opening of the Oxford Casino in Maine.  When Maine’s second casino opened its doors to the public on June 5th, Scientific Games’ AEGIS-Video™ Central Communication System enabled the gaming machines to go online seamlessly in coordination with the grand opening countdown.  The gaming floor was opened and began 24-hour operations with no disruption to service.  In December 2011, Scientific Games signed a five-year video gaming central system extension agreement with the Maine Gambling Control Board.  Under the terms of the contract, Scientific Games agreed to provide real-time communication and control between every licensed video gaming terminal in the state of Maine, including the new Oxford Casino, as well as day-to-day management of the operation of the central system and service throughout the state.  Scientific Games has an operational center in Gardiner, Maine that operates 24 hours a day, 7 days a week, 365 days a year for the Lottery and the Gambling Control Board. “Scientific Games has been our vendor since the first slot facility opened in the state in 2005 and we have been pleased with their reliability, support and service over the years,” stated Patrick Fleming, Executive Director of the Maine Gambling Control Board.  “Once again, Scientific Games delivered.  The facility and central monitoring and control system were ready ahead of schedule and their implementation was seamless - as soon as the countdown for opening reached zero, everyone began playing.” “We are very pleased to be a part of this special day at the Oxford Casino,” said Brennen Lawrence, Vice President of Video Gaming for Scientific Games. “We have been a partner to the Maine Gambling Control Board since the very beginning with the opening of the temporary facility in Bangor, so it was gratifying to see how successful the Oxford Casino opening was.  Between the Hollywood Casino in Bangor and now the Oxford Casino, we believe the State is well positioned to benefit.”

Wednesday
Jun132012

The D.C. Lottery is Optimizing Business for the Digital Age

Washington, D.C. – Who could imagine when the first D.C. Lottery drawing was conducted three decades ago with hot air and balls with painted on numbers that the industry would grow to where it is today? Bolstered by ever-developing computer systems and hand-held devices, the fundamental elements of the lottery industry – numbers and chance – have transformed in the Digital Age.
On the eve of its 30th anniversary, the D.C. Lottery is using leading-edge capabilities to ‘step up its game,’ as it has recently implemented a new state-of-the-art gaming system to continue its charge of generating revenue for the District of Columbia. To do so, the agency is expanding its product line and player outreach by optimizing its website for mobile devices and increasing its use of QR codes. 
Research shows that in June 2011, 14 million Americans scanned QR codes from their mobile phones, and Buddy Roogow, executive director of the D.C. Lottery, recognizes that as mobile device use increases, the D.C. Lottery has to be prepared to provide mobile-friendly content to its customers for their SmartPhone or tablet. “Recent statistics show that 82 million people in the United States own SmartPhones, representing 40% of the mobile phone market,” stated Roogow. “And, several studies indicate that Washington, D.C. is one of the most socially networked cities in the country.” 
Recognizing this, the agency is upgrading how it provides information to its customers by optimizing the D.C. Scratchers pages of its website, allowing SmartPhone and tablet users to easily view and navigate the pages from their mobile devices starting in July 2012. This experience will also be supported at the point-of-sale. Beginning in August 2012, the Instant Ticket Vending Machines (ITVM) display cards will incorporate QR codes, enabling players to scan the QR code and read about the specific instant scratch game – literally – from the palm of their hands. 
“Technology is rapidly changing how consumers obtain information, and more and more D.C. Lottery players are using SmartPhones and tablets. It’s important that the lottery reaches its existing players in a space that’s convenient for them, as well as the emerging market,” said Roogow.
Roogow’s strategy also includes increasing the sales of the instant product line, which are already moving at a record-breaking pace. “With the QR codes on the ITVM display cards, customers can scan the ticket they are interested in, look at the remaining top prizes, and make an informed purchase,” noted Roogow, adding, “We know that many of our scratchers players make purchasing decisions based on the remaining top prizes. Now, they can scan the ticket and know fairly quickly if it’s a ticket they want to play along with any others that interest them.”
The D.C. Lottery tested the feasibility of placing QR codes on D.C. Scratchers with its $5 game, Cadillac Riches. In addition to the $50,000 prize that could be won instantly, Cadillac Riches had a second chance drawing component. Players entered their nonwinning tickets into the contest by scanning the QR code on the front of the ticket, or online through the agency’s website. As the pilot program for the QR codes initiative, the D.C. Lottery was encouraged by the results. 
“Four percent of the total entries into the Cadillac Riches second chance drawing were submitted via QR codes. That is a pretty good first step for the pilot program,” stated John Gorman, the D.C. Lottery’s Strategic Development Specialist, who manages the instant ticket product line. Gorman has specific goals for the QR Code program. “Within a year, we’d like to get 1,000 unique players and keep them active. The next goal after that is 5,000.”
Before the end of the fiscal year on September 30, 2012, the D.C. Lottery will have implemented the QR codes with two other product promotions. A QR code will be on the agency’s Soul Train D.C. Scratcher and link to a video featuring the Soul Train Awards and Soul Train Cruise to promote the game’s Second Chance contest with prizes of a trip for two to the 2012 Soul Train Awards and a trip for two on the upcoming Soul Train Cruise. In September, the D.C. Lottery is planning a scavenger hunt to support its Monopoly ticket. During the scavenger hunt, when players arrive at the correct station, they will scan the posted QR code to receive their next clue from Roogow via a video clip.
As the agency nears the fourth quarter of Fiscal Year 2012, planning for Fiscal year 2013 is underway to continue strengthening the QR codes initiative. In the upcoming year, all D.C. Scratchers with a second chance drawing will have a QR code. The agency is also working on providing its players with a QR code promotion for its online games. And, another potential QR code sales opportunity is to add an interactive instant scratch ticket game to its portfolio.
Roogow is confident that the strides his team is making to connect to the emerging market will benefit the D.C. Lottery significantly, particularly as customers in every industry are conducting business online. “When you look at society, people are increasingly engaging in the world around them on their mobile devices. On the train, walking down the street, in almost every capacity. So, the D.C. Lottery should not allow itself to fall behind in the technological momentum. We are going to engage players through these devices because that is where they are. The D.C. Lottery should be the tip of the spear, leaning forward.”  
Wednesday
Jun132012

Gaming Laboratories International (GLI) Earns Certification as Qualified Security Assessor from the Payment Card Industry (PCI) Securities Council

LAKEWOOD, N.J. (June 12, 2012) – Gaming Laboratories International (GLI), the world’s leading gaming testing laboratory and technical consultancy, has earned yet another important accreditation. Now GLI has earned the certification of Qualified Security Assessor (QSA) from the Payment Card Industry (PCI) Securities Council.
 
Earning the designation as a QSA means the PCI Security Council has qualified GLI to assess compliance to the PCI DSS standard. With the certification, GLI is now authorized to test the security infrastructure for patron card information systems. “Patron card” is an industry term meaning cards used by end-consumers, such as credit and debit cards.
 
“This is another important certification for GLI, and it proves our ongoing commitment to be the best test lab on the planet,” GLI Director of Global Field Operations and Inspections Bob Schrader said. “Now as a QSA, we can offer an even more complete range of IT and systems services, from field audits to a wide range of systems testing. We are confident that our capabilities in PCI testing will even further enhance payment card data security.”
 
GLI has been certified in North America and in Europe, and can conduct assessments in Armenian, Bosnian, Bulgarian, Cantonese, Chinese, Croatian, Farsi, Filipino, French, German, Guajarati, Hindi, Hmong, Ilocano, Indonesian, Italian, Japanese, Korean, Laotian, Malay, Mandarin, Marathi, Pashto, Persian, Polish, Portuguese, Punjabi, Russian, Serbian, Sinhala, Spanish, Tagalog, Thai, Urdu, and Vietnamese.
 
GLI has earned multiple important certifications, including international accreditations for compliance with ISO/IEC 17025, 17020 and guide 65 standards for technical competence in the gaming, wagering and lottery industries.
 
According to its website, the PCI Security Standards Council is an open global forum, launched in 2006, that is responsible for the development, management, education, and awareness of the PCI Security Standards, including the Data Security Standard (PCI DSS), Payment Application Data Security Standard (PA-DSS), and PIN Transaction Security (PTS) requirements.
 
The PCI Data Security Standard represents a common set of industry tools and measurements to help ensure the safe handling of sensitive information. Initially created by aligning Visa’s Account Information Security (AIS)/Cardholder Information Security (CISP) programs with MasterCard’s Site Data Protection (SDP) program, the standard provides an actionable framework for developing a robust account data security process, including preventing, detecting and reacting to security incidents. The updated version, version 1.1, developed by the founding members of the PCI Security Standards Council, became effective with the launch of the PCI Security Standards Council.
Monday
Jun112012

Scientific Games Strengthens Latin American Presence through Provoloto Acquisition

NEW YORK, NY – June 11, 2012 – Scientific Games Corporation (Nasdaq: SGMS) announced today the completion of its acquisition of Provoloto (Grupo Provo), a lottery company that distributes instant tickets for nearly 30 Mexican charities to approximately 17,000 retailers.  Provoloto has been a Scientific Games Latin America customer since 2003 and has been developing and distributing instant lottery games in Mexico for 15 years.  Scientific Games will continue to print Provoloto tickets from its plant in Santiago, Chile, while maintaining Provoloto’s existing infrastructure, including its facility, distribution network and management team in Mexico.
 
Provoloto is one of the four major lottery companies in Mexico, which has a population of over 113 million people. Total Mexican lottery sales in 2010 were estimated to be $1.3 billion, of which approximately $76 million were generated by the sale of instant tickets.  This equates to over $11.00 in per capita lottery sales, with only $0.67 in per capita instant ticket sales.
 
“Instant ticket sales in Mexico currently represent less than 10 percent of total lottery sales, compared to nearly 60 percent in the U.S.,” said John Schulz, Vice President, Cooperative Services for Scientific Games.  “Having a more central role in the Provoloto business should allow us to incorporate some of our proven instant ticket best practices and bring Mexico’s instant ticket sales more in line with sales of its other lottery products.  By introducing new products, improving marketing and eliminating some of the manual processes in place today, we believe we can produce significant instant ticket growth and provide greater returns to charities.”
 
“Provoloto has built a strong foothold in the Mexican marketplace over the past 15 years by capitalizing on their longstanding local relationships in order to provide much needed funding to deserving charities,” said Luke Weil, Vice President, International Business Development – Latin America, for Scientific Games.  “For Scientific Games, the acquisition of Provoloto is a natural fit and the perfect opportunity to demonstrate how the best practices we use around the world may be successfully deployed in Latin America.”
 
“We are extremely pleased to become a part of Scientific Games.  Not only do they have 40 years of experience in game design, marketing, research, systems, and security - they have also been our instant ticket supplier for nearly a decade, which means they know our company and the marketplace extremely well,” said Ventura Martinez del Rio Requejo, Chief Executive Officer of Provoloto.  “We look forward to working together with Scientific Games to market and deliver exciting and differentiated instant games that will further benefit the charities we support.”
This transaction is not expected to have a material impact on Scientific Games’ results of operations for the fiscal year ending December 31, 2012.
Monday
Jun112012

NeoGames Granted License for Entry into Regulated Danish Market

June 11, 2012 (Malta) – NeoGames, the global leaders of interactive scratch cards and instant win games was granted an operator’s license in Denmark by Spillemyndigheden (the Danish gambling Authority).
NeoGames brings to the Danish market a refreshed approach with its unique expertise and focus on the Soft Gaming players.
 
Powered by its vast portfolio of Instant Win games and coupled with targeted operational and marketing services, NeoGames has already signed deals with a number of skilled and experienced Marketing and Media companies to launch websites targeting the Instant Win and soft casino market in Denmark.
“We have high hopes and are thrilled to enter the newly regulated market in Denmark,” said NeoGames Managing Director Shay Bar-Joseph.  “As we have learned in other regulated markets, such as Italy and Belgium, there is a true market need for an offering that does not necessarily focus on hardcore Casino, but rather combines a softer and more mass market approach. The fact that we already have a few customers that will launch their sites immediately is yet another demonstration of our strategy" 

 

Friday
Jun082012

Betware’s Gaming Platform launched for CIRSA

Madrid, June 7th 2012 – Leading developer of interactive gaming solutions, Betware, together with CIRSA Corporation have announced today the launch of CIRSA’s online operations in Spain. With this launch CIRSA - a world leader in gaming operations in Spanish speaking markets - became one of the first companies to launch its gaming operation in the newly regulated Spanish market. 
“We are very happy to be the first land based operator that has launched nationally in Spain – said Sonia Carabante, CIRSA‘s Director of eGaming – “We are confident that the excellent combination of technical providers, which we have chosen, will greatly contribute to our online success. Betware has played a key role in integrating all the best of breed products we want to offer to our players“. 
The Betware Gaming Platform is the backbone of CIRSA’s online offering. This allows for effortless deployment of all gaming operations online and through the mobile channel. With the platform being in the centre of the project, Betware was responsible for integration with world leading vendors to offer Spanish players state of the art games and entertainment. 
“We are very proud to be a part of this exciting project – said Stefán Hrafnkelsson, Betware’s CEO. This launch is a proof of Betware’s strength in gaming platform development. We strongly believe that CIRSA has put together a team that is sure to find success in the exciting days to come in the Spanish gaming market.”

 

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