INTRALOT announces the release of its Annual Sustainability Report, which presents the company’s corporate responsibility and sustainable development strategy, the activities, and the results of programmes and initiatives.
The report seeks to communicate the direct and indirect social impact of corporate operations to INTRALOT customers and stakeholders. The areas of social intervention presented in the report include the company’s responsible gaming policies and programmes and also its contribution to local communities, its achievements in compliance and corporate governance, social responsibility programmes toward its employees and environmental initiatives. As a leader of the gaming sector, INTRALOT’s foremost material issue in respect to sustainability is to ensure that its product solutions and technology meet the highest security and responsible gaming standards.
Commenting on the sustainability report, INTRALOT Group CEO, Mr. Constantinos Antonopoulos, stated: “INTRALOT is committed to responsible leadership and to conducting business in a sustainable manner. Our strategy is to create shared value for our shareholders and stakeholders maximizing the positive impact of our operations on society, through the creation of resources for good causes, through research and technological innovations, and through the transfer of knowledge and know-how to the local communities of the regulated jurisdictions where we operate.”
The report follows the guidelines for sustainability reporting of the Global Reporting Initiative (GRI – G3 edition) and the programmes described therein are a result of the integration of the principles of the Global Compact into the strategy, culture and day-to-day operations of INTRALOT, as well as a result of the promotion of these principles near customers, partners, employees and other relevant stakeholders.
INTRALOT announces the release of its Annual Sustainability Report, which presents the company’s corporate responsibility and sustainable development strategy, the activities, and the results of programmes and initiatives.
WINNIPEG, Manitoba, February 25, 2013 /CNW/ – Pollard Banknote Limited (TSX: PBL) (Pollard Banknote) is pleased to announce the successful launch of the Michigan Lottery’s new $5 Cashword game, Triple Green Cashword. In the first ten weeks since its launch, Triple Green Cashword has proven to be the Lottery’s best-selling $5 Crossword game since 2004, having sold 76% better than the average Crossword game. The $5 Cashword price point complements the Michigan Lottery’s $3 Cashword ticket, which was heralded as the “Best New Instant Ticket of the Year” at the 2012 World Lottery Summit, hosted by the North American Association of State and Provincial Lotteries.
Building upon the success of $3 Cashword, Triple Green Cashword comes with an updated online app that introduces a new form of game play—Cashword Multiplier. Players who purchase the $3 Cashword ticket can continue playing the app in its initial form. However, purchasing the $5 ticket enables the bonus multiplier feature, which provides players with an opportunity to increase their winnings—via points or vouchers—by up to 50 times.
“Pollard Banknote is thrilled with the latest achievements of the Michigan Lottery’s Cashword program,” said Doug Pollard, Co-Chief Executive Officer, Pollard Banknote. “The recent success of the Michigan Lottery’s Cashword app, combined with our relationship with the Lottery, has not only allowed us to expand the mobile app, but also the Cashword category overall. Ultimately, this equates to great returns for the State of Michigan.”
“We are excited to build upon the momentum of our Cashword success,” said Tom Weber, Chief Deputy Commissioner, Michigan Lottery. “We truly believe we have something special here. The team at Pollard Banknote is just as excited as we are and there’s no telling where this can go.”
Pollard Banknote and predecessor companies have been the primary instant ticket supplier to the Michigan Lottery since 1986. The Michigan Lottery reported annual sales of $2.4 billion in fiscal 2012, and generated over $770 million in net revenue for the state’s School Aid Fund. Established in 1972, the mission of the Michigan Lottery is to support State education programs with the highest integrity. It accomplishes this by providing highly entertaining products through a dynamic public business enterprise built upon honesty, customer satisfaction, and teamwork.
“GLI-19 Interactive Gaming Systems” Version 2.0 Provides Key Technology Updates for Emerging North American iGaming Markets
LAKEWOOD, N.J. (February 21, 2013) – Gaming Laboratories International (GLI), the world’s leading gaming testing laboratory and technical consultancy, has released a key update to its “GLI-19 Interactive Gaming Systems” technical standard. The new GLI-19 version 2.0 introduces key updates, which address the unique technical considerations of North American interactive gaming markets.
As the North American iGaming landscape continues to take shape, regulators from emerging North American markets have expressed the essential need for the standardization of technical requirements for interactive gaming systems. GLI has been asked by these regulatory agencies to leverage the lab’s significant experience in the development of technical standards, to assist the industry in their goal of standardization.
“The library of GLI Standards began nearly 15 years ago, when regulators from emerging gaming jurisdictions asked us to create a technical standard for land-based electronic gaming devices. That technical standard later became known as GLI-11, the most broadly adopted and utilized technical standard in the gaming industry. GLI-19 v2.0 presents a continuation of that idea and assists the industry in creating essential technical standardization within the North American iGaming market,” said GLI President and CEO James Maida.
GLI-19 v2.0 is a technical standard based on an extensive review of several key interactive gaming jurisdictions which have experienced great success in regulating the inherently complex systems associated with iGaming. GLI-19 v2.0 is the first set of common standards for technical regulation of iGaming markets, encompassing the best practices in regulated jurisdictions from the U.S., Canada, and from countries across Europe. GLI-19 v2.0 is available for free, immediate download on GLI’s website at www.gaminglabs.com.
GLI leads the world in all types of gaming testing. Specific to iGaming, GLI was the first to conduct successful certifications of interactive gaming systems in the regulated iGaming jurisdictions of Alderney, the Isle of Man, First Cagayan in the Philippines and in the UK. GLI also was first to certify iGaming conducted and managed by the Canadian provinces of British Columbia and Québec.
Regulators in new and emerging iGaming markets will be able to use GLI-19 v2.0 as a basis for their technical regulations. GLI-19 v2.0 will also be of tremendous help to software developers and operators, who now will be able to better comply with government technical regulations, because the standards within GLI-19 v2.0 have been vetted through the best practices in the already existing regulated markets.
NYS Gaming Commision, OASAS & NY Council on Problem Gambling Form Responsible Play Partnership to Address Problem Gambling Issues
SCHENECTADY, N.Y. (February 20, 2013) – The New York State Gaming Commission, the Office of Alcoholism and Substance Abuse Services (OASAS) and the New York Council on Problem Gambling today announced the formation of the Responsible Play Partnership to address problem gambling in New York State.
The Responsible Play Partnership will take on a variety of issues surrounding problem gambling, including ensuring that gaming venues comply with all rules and regulations and undertake proper outreach measures, reevaluating self-exclusion policies across the state to ensure consistency, and considering the best ways to advance New York’s long-term commitment to prevent and treat compulsive gambling.
Robert Williams, Acting Executive Director of the State Gaming Commission said, “This type of relationship is a critical component of the effective regulation of gaming and wagering within the state. We are committed to this endeavor and are proud to launch it as a primary initiative from the Gaming Commission’s onset. The Responsible Play Partnership will be an open, ongoing dialogue across all of New York’s gaming and wagering interests, and we look forward to getting started.”
Arlene González-Sánchez, Commissioner of OASAS said, “Problem gambling is a very real concern in New York State, and this partnership will provide the real-world tools and resources needed to adequately address the issue. We look forward to working collaboratively with our partners both within and beyond state government to promote problem gambling prevention and ensure treatment services are available for those New Yorkers who struggle with compulsive gambling.”
James Maney, Executive Director of the New York Council on Problem Gambling, said, “The continuing and significant evolution of gambling in New York makes the Responsible Play Partnership the right thing to do at the right time. We applaud Governor Cuomo, the Gaming Commission and OASAS for working with us to create a responsible gambling environment for New York State.”
The Gaming Commission and OASAS have been collaborating on how to best meet the demands posed by problem gambling. The Responsible Play Partnership, which will expand to other partners focused on problem gambling issues across the state, is the first step to ensure consistency in further recognizing and addressing the issue. The New York Council on Problem Gambling is one of many recipients of grant funding from OASAS to address problem gambling.
The Responsible Play Partnership will include the following components:
Swift enforcement of age restriction laws: New York law prohibits gambling under the age of 18 at all OTBs, horse racing facilities and casinos. The current legal purchase age for Lottery tickets is 18 and 21 in establishments that sell alcoholic beverages. Similar to state enforcement efforts that prevent alcoholic beverage sales to underage buyers, the Responsible Play Partnership will help to enforce the age restriction laws for gambling: · The Council on Problem Gambling is coordinating with various alcohol and substance abuse councils across the State to carry out underage compliance checks at various locales, with Gaming Commission staff accompanying them.
· Underage volunteers will attempt to place bets, purchase tickets and/or engage in gambling activities at lottery retailers, Quick Draw locales, off-track betting and E-Z Bet locations, race tracks and video lottery terminal facilities across the state.
· When violations occur and where possible, Gaming Commission personnel on-hand will issue an immediate notice to the venue outlining the violation and any applicable disciplinary action.
· Violations could result in fines, suspensions or revocation of an entity’s license to participate or provide such services in New York.
Proper resources at facilities to identify and address problem gambling: The Gaming Commission will mandate that VLT locations, off-track betting facilities and race tracks in the state submit a report indicating how they currently handle individuals showing signs of being problem gamblers. The Commission will evaluate these measures with OASAS, the Council on Problem Gambling and future partners to issue improved consistent policies to all facility operators.
Comprehensive, statewide self-exclusion policy: Current procedures for the exclusion of self-identified problem gamblers who request that they be prohibited from entering facilities or prohibited from participating in gaming activities are inconsistent, inadequate and/or non-existent throughout the state’s various gaming venues. The Gaming Commission will work with OASAS and the Council to identify ways to make self-exclusion policies more consistent and effective.
Enhanced outreach and awareness: The New York State Lottery has prominently promoted OASAS’ HOPEline (1-877-8-HOPENY) at retail locations, on play cards and tickets, on every VLT and on signage at each gaming facility. The Gaming Commission will expand language referring to HOPEline and make it more prominent at OTB facilities, tracks and casinos, as well as online.
Working group to improve responsible gaming policies and programs: The Gaming Commission, OASAS and the Council on Problem Gambling will establish a standing working group to evaluate the State’s existing responsible gaming policies and programs and identify ways to enhance such measures. The working group will issue recommendations to the Gaming Commission for its implementation.
Ike Dweck, Director of The SAFE Foundation in Brooklyn said, “The SAFE Foundation applauds Governor Cuomo, the New York State Gaming Commission and OASAS for launching an initiative which will produce real results for New Yorkers who are dealing with the personal impact of problem gambling. We look forward to joining the Responsible Play Partnership and working together to ensure responsible gaming practices and making sure resources for those who need them are within reach.” Cheryl Hecht, MSW, MPH, CPGC, Problem Gambling Therapist for The Pederson-Krag Centers’ Thomas R. Kenney GamPro Program in Suffolk County, said, “We support the formation of the Responsible Play Partnership, which clearly demonstrates New York’s commitment to helping individuals and families affected by problem gambling. We look forward to participating with our colleagues and partners in state government to further address this important issue.”
The New York State Gaming Commission regulates all aspects of gaming and gambling activity in the state, including horse racing and pari-mutuel wagering, Class III Indian Gaming, video lottery terminal facilities at race tracks, the state lottery and charitable gaming.
OASAS oversees one of the nation’s largest addiction services systems dedicated to Prevention, Treatment and Recovery, with more than 1,650 programs serving over 100,000 New Yorkers on any given day.
INTRALOT announces its successful implementation of COBIT® 5, the 2012 edition of ISACA’s globally accepted business framework for the governance and management of enterprise IT.
As a world-leading gaming provider, INTRALOT continually strives for innovative products with optimal customer and stakeholder value. INTRALOT’s product development follows a structural approach that combines information from different sources, including market research, customer requirements, advances in technology and the gaming sector, compliance and security requirements as well as collaborative initiatives. To this effect, COBIT® 5 delivers value from enterprise information systems by linking business goals to IT goals and bridging the gap between control requirements, business risks and technical issues.
The main principles of COBIT® 5, which aim to generate value, address the governance and management of information and related technology from an enterprise end-to-end perspective, apply a single integrated framework relevant with other standards and frameworks, provide a holistic approach of governance and management over enterprise IT and separate governance from management, all enable INTRALOT to achieve its strategic goals and maximize business and customer benefits.
Commenting on INTRALOT’s decision to implement the evolutionary COBIT® 5 version, Mr. Konstantinos Farris, INTRALOT’s General Technical Director of Systems, stated: “In today’s challenging and dynamic IT environment, INTRALOT recognizes the vital role of applying the most up-to-date, comprehensive business framework which optimizes information and technology to further facilitate innovation and create utmost enterprise value.”
Arizona Gaming Designs, LLC, has teamed up with the Missouri Lottery to offer its new play type,
1-OFF™, on the Lottery’s Pick 3 and Pick 4 games. The new feature will be added in June.
“This new play type will allow players to win, even if they miss a number by one,” said May Scheve Reardon, executive director of the Missouri Lottery. “How many times have players told us, ‘I would have won if my number was one higher or one lower’? We think our players are going to love this.”
Players who select the 1-OFF play type with Pick 3 will be able to win if any of their numbers are one number lower or higher than the three numbers drawn. Pick 4 players who play 1-OFF can win by being within one number higher or lower than any of the four numbers drawn.
“Simply put, this new play type will give players more ways to win,” said Reardon.
Reardon said the new play type will be in addition to other Pick 3 and Pick 4 play types, such as Straight, Box, Combo, Front Pair, Middle Pair, Back Pair, Front 3 and Back 3.
“We’ve worked with the Florida and D.C. lotteries, and now we are thrilled to partner with the Missouri Lottery,” said Ron Borruso, president of Arizona Gaming Designs, LLC. “Our unique play type is a way to take an existing game, add a feature and maximize sales and profits, without having to offer an entirely new product. It will be an efficient way for the Missouri Lottery to raise more money for public education.”
Scientific Games Completes System Conversion for Loteria Electronica de Puerto Rico as Part of Four-Year Contract Extension
ALPHARETTA, GA – February 11, 2013 – Scientific Games Corporation (Nasdaq: SGMS) today announced the successful completion of an integrated lottery gaming system conversion for Loteria Electronica de Puerto Rico. The conversion was completed as part of a four-year extension agreement with Scientific Games for the operation of Loteria Electronica de Puerto Rico, as well as for marketing, distribution and other services. The agreement extends Scientific Games’ contract with the Lottery to June 30, 2016. The terminal and communications conversion was completed one month ahead of schedule and featured the first deployment of PlayCentral™ self-service terminals in Walmart Supercenters in the U.S.
“We are delighted to announce that not only was there absolutely no disruption in sales during the system conversion but in fact sales increased during the conversion period,” said Teresita Carrion Geigel, Deputy Secretary of the Bureau of Lotteries at the Puerto Rico Treasury Department. “We now have a system in place to deploy new games and new sales initiatives with our partner, Scientific Games. Our retailers have responded with accolades for the new terminals and the new digital displays that promote the games in their stores. We are also positioned to expand our distribution with the new self-service and hand-held point of sale devices.”
Scientific Games successfully executed and installed a new communications network, including dual communication for top-selling retailers to ensure constant connection to the central system, a full suite of draw-based game systems and a range of new lottery equipment in 2,000 retail locations. New PlayCentral self-service terminals and WAVE™ terminals were deployed, as well as hand-held terminals to expand the Lottery to non-traditional locations. The deployment also included new peripheral equipment, such as wireless triple jackpot signs and ticket checkers, and Lottery InMotion™, a digital advertising and content management system for retail point of sale. Scientific Games’ contract with the Lottery includes provisions for lottery systems and services as well as the manufacturing and distribution of instant tickets throughout Puerto Rico, including shipping, warehousing and telemarketing, as well as support with game design, marketing and retail network optimization. Many of these services are provided to the Lottery as part of the Company’s Cooperative Services Program (CSP), which integrates instant game category management.
“We are proud to continue our collaboration with Loteria Electronica. In the seven years we have been their partner, the Lottery’s revenue has grown 42%,” said Pat McHugh, President, North America Lottery Systems for Scientific Games. “Our focus remains on driving continued sales growth to generate additional benefits for the citizens of Puerto Rico.”
In fiscal year 2012, Loteria Electronica de Puerto Rico had sales of more than $452 million, with contributions to the Treasury’s General Fund and several important public programs totaling more than $112 million. In the past, some of these beneficiaries included the University of Puerto Rico, Sports and Recreation, the Fund for Services for Catastrophic Illnesses, the Housing for the Elderly Program, and the Fund for Municipalities, which helps cover operating expenses and capital improvements in cities and towns throughout Puerto Rico. Additional games are being considered by the Government; part of the revenues will benefit the Public Employees Retirement System.
WINNIPEG, Manitoba, February 11, 2013 /CNW/ – Pollard Banknote Limited (TSX: PBL) (Pollard
Banknote) is pleased to announce that it has signed a three‐year contract to manufacture and supply
instant lottery tickets to Veikkaus (National Lottery of Finland). This new agreement commenced
January 1, 2013, and also provides the option for a one‐year extension.
Since 1993, Pollard Banknote has built a long‐standing relationship as a dedicated supplier of instant scratch tickets to Veikkaus. For 20 years, Pollard Banknote has produced one of the Lottery’s most successful core games, Ässä. In addition, through this ongoing partnership, Veikkaus has continued to grow and incorporate a steady stream of innovative solutions into its instant ticket portfolio, including Pollard Banknote’s translucent marking system, patented Scratch FX®, and the Pollard PlayBook®.
“Pollard Banknote is thrilled to continue our relationship with Veikkaus,” said Doug Pollard, Co‐Chief Executive Officer. “This contract award speaks to the Lottery’s confidence in our ability to produce industry‐leading products of the highest quality.”
“We are delighted to once again team up with Pollard Banknote; a partnership that has thrived over the years,” remarked Karri Paavilainen, Vice President, Daily Games. “Pollard Banknote’s outstanding customer service and complex manufacturing capabilities—including their unrivalled ability to produce cut to singles, pouched and die‐cut tickets—combined with Pollard’s patented Scratch FX®, have been vital to Veikkaus’ sustained success.”
All proceeds generated by Veikkaus go to the Finnish Ministry of Education and Culture, which then distributes funds to beneficiaries in Finnish arts, sports, science, and youth work. In 2011, a total of EUR 516 million was distributed by the Ministry.
WINNIPEG, Manitoba, February 6, 2013 – Pollard Banknote Limited (TSX: PBL) (Pollard Banknote) is
to announce that Margaret R. DeFrancisco has joined the company as Senior Vice President, Corporate
Development. In this newly established role, Ms. DeFrancisco will report directly to Doug Pollard,
Co‐Chief Executive Officer, and will help shape Pollard Banknote’s corporate strategy as the
company continues to explore innovative and viable avenues for increasing lottery revenues and
funding for worthy causes.
Ms. DeFrancisco brings a wealth of knowledge and experience to her new position at Pollard Banknote. For nearly nine years, she served as President and Chief Executive Officer of the Georgia Lottery Corporation, where she oversaw sales growth from $2.6 billion in FY 2003 to a record $3.8 billion in FY 2012. Prior to that, Ms. DeFrancisco was the Director of the New York Lottery. Under her leadership, the Lottery’s sales increased from $3.6 billion in FY 1999 to $5.4 billion in FY 2003, making it the largest lottery in the United States.
“Pollard Banknote is thrilled to welcome Margaret DeFrancisco to our team,” said Doug Pollard. “Margaret’s esteemed reputation and remarkable success within the lottery industry will be a valued addition to our company and an excellent resource for our customers. Her expert understanding of all facets of the lottery business will greatly benefit Pollard Banknote’s ability to provide our customers with the very best products and services in the industry, as well as strategic advice that will undoubtedly drive sales.”
Ms. DeFrancisco remarked, “I am eager to embark on this new role with Pollard Banknote. Working with them throughout my lottery career has given me firsthand insight into the company’s innovative products and outstanding customer service. They are an exceptional team, which I am now fortunate enough to be a part of.”
(London, England) – SPIELO International was awarded the Best Street Supplier of the Year Award at the ICE Totally Gaming Awards held last night in London, England. The accolade recognizes the best performer in the street supplier market, supplying to high street arcades, bars, or clubs.
The honour was bestowed to SPIELO International for its achievements in the Italian Amusement With Prize (AWP) and VLT markets. Since the company entered the market two years ago, it has become the leading street market content provider in Italy, with its games consistently performing amongst the top 10 in the market. In addition to supplying the AWP market, SPIELO International also offers an end-to-end Italian VLT solution, which includes games, delite™ cabinets (for AWP) and prodigi Vu™ cabinets (for VLT), the INTELLIGEN™ VLT site controller and central system.
“In 12 months (December 2011 to November 2012), SPIELO International has sold tens of thousands of game kits in the Italian AWP market. We estimate that we have reached 20% market share in this segment, which builds on the leading position we established in 2011,” said Walter Bugno, President and CEO, SPIELO International. “This success, along with our ongoing success in the VLT market, where we were the first supplier to be licensed, has made the Italian street market business a significant contributor to the company, as well as providing revenue-enhancing products to our operator-partners.”
The judging was based on rigorous assessment in five categories: Originality and Innovation; Impact of Product; Commercial Success; Impact on Customer Experience; and Social Responsibility.
LAS VEGAS, 5 February 2013 — Bally Technologies, Inc. (NYSE: BYI), a leader in slots, video machines, casino-management, interactive applications, and networked and server-based systems for the global gaming industry, today announced it will bring its market-leading content online through an agreement with OpenBet, one of the world’s leading providers of interactive gaming and betting solutions.
Utilizing OpenBet's casino and centralized account, Bally Technologies will extend the reach of its top- performing land-based content to the growing online audience. OpenBet Casino will offer existing customers the ability to select and seamlessly integrate online casino content from various content providers, now including Bally.
OpenBet’s device-agnostic platform will allow Bally's content to be available through operators on PCs, tablets, and mobile devices, enabling the world’s largest gaming content providers to expand their international online strategy across the globe in a safe, scalable, and reliable manner.
"Our vision has always been to create a platform that is truly open and gives content providers a seamless mechanism to make their products available to a wide range of the world’s largest operators,” said OpenBet Chief Executive Officer David Loveday. “The fact that content that has historically been land-based is now being made available online highlights the flexibility and opportunity of our offering. We welcome Bally Technologies as a perfect new partner, further exemplifying the diversity of OpenBet Casino."
Bally Technologies’ Vice President of Business Development John Connelly said: "We have been very successful at creating exciting and compelling products for our land-based customers, and many of them would like to replicate their hugely successful land-based offering in the online environment. Utilizing OpenBet's platform, we are now able to extend the reach of our products and make them available to a truly global online audience.”
[Malta – February 5, 2013] NeoGames, the global leaders of interactive scratch cards and lottery games, announces the release of its new Bingo platform designed specifically for various regulated markets and national lotteries.
The new platform offers a variety of bingo games along with special features such as a central area dedicated to mini games, thus creating a unique gaming experience.
A flexible designed architecture enables an easy integration into existing platforms which can also be provided as a fully managed solution.
Using the company's experience in designing and developing effective market-proven games for the soft gaming audience, NeoGames' newly designed platform will provide players with a completely new and exciting entertaining bingo experience.
”Our new and innovative Bingo platform is another important part of our complete soft-gaming offering. We are excited by the fact that many of our customers have shown great interest and commitment to this new product” said Mr. Rosen, the CEO of NeoGames.
Pollard Banknote first collaborated with Totalizator Sportowy in 2007. Since then, the Lottery has seen over 360% growth in total instant sales. The most recent success was the 5 złoty game Ekstra Pensja, launched in March 2012. This ticket, which uses Pollard Banknote’s exclusive Scratch FX® technology, achieved 10‐week average sales of 1.66 złoty million compared to the previously launched 5 złoty game of 627,542 złoty —accounting for a 164% difference and has resulted in a number of new 5 złoty games launching in 2013.
“Pollard Banknote is excited to continue working with Totalizator Sportowy,” said Doug Pollard, Co‐Chief Executive Officer. “This contract allows us to continue the momentum we have built to date. The trust we have developed with the Lottery, through licensed games and value‐added products such as Scratch FX® and translucent latex, demonstrates their confidence in our partnership.”
"We have enjoyed working with Pollard Banknote as the primary supplier of our instant tickets. They have provided insight, support, and an exceptional product that have all translated into growth for our lottery," said Wojciech Szpil, President of the Management Board for Totalizator Sportowy.
"We look forward to building and growing for years to come.” Totalizator Sportowy Spólka z.o.o. was established in 1955 as Poland's national lottery. Headquartered in Warsaw, it is a limited liability company that is wholly owned by the Treasury of Poland, and by law holds a lottery monopoly in the Republic.
INTRALOT Interactive invites the participants of the ICE Totally Gaming 2013, held from February 5th to 7th in the Excel Exhibition Center in London, UK, at its booth S2-265. The company will unveil the newest series of its Universal Gaming Experience Suite, enabling the convergence of multiple User Interaction Channels. INTRALOT, which pioneered the concept of Universal Gaming, is now further expanding its offering on all pillars of Technology, Content, Distribution and Operations that enhance Operators’ efficiency and Players’ satisfaction.
The company will present its cutting-edge technology incorporated in its modern and sophisticated Player-centric Architecture of its newest i-Gaming Platform that enables the seamless integration of in-house and partners’ gaming content, while securing a Unified Player Experience over the various touch points and player lifecycle stages. Visitors will also have the opportunity to experience the innovative Bonus Engine as well as the Real Time Intelligence, which support advanced promotions and segmentation during and post game-play, as well as the new Subscriptions and Group Play product suite that enables social-type engagement in a real-money world environment, acting as a bridge to the social gaming proposition of the company.
The advanced technology introduced by INTRALOT offers video and gaming content at all gaming channels. INTRALOT Interactive’ s exhibits at ICE will include the novel Universal GameStream Suite that delivers Visual Entertainment from start to finish, showcasing the value stream of augmented gaming content across all channels, inclusive of retail, desktop, and mobile.
Security and Real-time action is of paramount importance, especially in a wide area network setup with highly dispersed Gaming Machines. Through a live demonstration, visitors of ICE will be able to get acquainted with the i-GEM Asset Management & Monitoring System that allows the Gaming Operator to instantly and in real time receive information and control his valuable gaming assets across all venues.
In a world full of images, betting on TV-enabled real and virtual Races is constantly on demand. At ICE, INTRALOT will demonstrate its unique offering of Live, Virtual and Pre-recorded Racing, a dynamic collection of betting products, supported by its global trading services, fully localized and broadcasted to any territory worldwide.
Distribution through new channels is a major issue for gaming operators. New formats for Mobile Gaming will be presented during the show, highlighting the new and rising interaction experience that allows for more value delivered to the players at all times and places of their choice.
Through Gablet, the novel and innovative multi-functional player tablet with 22’’ touch screen and advanced gesture-based navigation, INTRALOT provides Operators with Unified Gaming Experience in their established points of sale. Gaming professionals will experience new content and player interaction for the Sports, Racing and Lottery industry, emphasizing the importance of real-time Video and Information provision, Advertising and Digital Signage, enhanced interactive game play and personalized gaming services.
The demand for a Sports Betting Platform and Betting Operations that equally embrace the Retail and Interactive Channels has been rising in the i-Gaming and Lottery industry. ICE participants will have the opportunity to get acquainted with the company’s i-Flex Betting Platform, which unifies efficiently the interactive and retail betting business. Operators will experience the ultimate flexibility in defining the betting product, across the various channels, whilst maintaining strict control of the risk management process, in an intuitive and easy manner. Built by design to support the Unified Experience and Omnichannel Marketing, the focus is on player satisfaction and personalization as well as on product versatility.
New gaming models are emerging, that combine the worlds of virtual economies and Social Gaming with the traditional i-Gaming models. Visitors will be able to see the Lazyland Social Gaming Suite, the new proposition by INTRALOT Interactive for reaching new audiences, increasing customer loyalty and raising casual gamers’ awareness and familiarity with real-money products.
The evolution of interactive technology, further contributes to new retail evolution, by introducing the Paperless Retail Experience, optimizing the use of operator resources while at the same time elevating the Customer Experience and exploiting mobile and QR Code technology. The industry’s experts will have the opportunity to experience the next big step for paperless retail, INTRALOT’s NFC - powered Game Solutions. “Tap’n’Play” uses any surface as a portal with players just a single tap away from gaming on their NFC-enabled smartphones or tablets. Tap’n’Play” enriches land-based Lotteries’ existing game portfolios with interactive games currently inaccessible to the land network.